Order Abilities

1 Point

White Fur

Passive

  • You gain a +1 bonus to AC.

2 Points

Commanding Howl

Bonus Action

  • Unleash a commanding howl. All allies who can hear you gain a +1d4 bonus to their next saving throw within the next minute.

3 Points

Pack Leader

Passive

  • At the start of combat, you and your allies each add +1d4 to your Initiative rolls.

4 Points

Perfect Rhythm

Passive

  • You have advantage on all attack rolls.

5 Points

Vessel of Order

Reaction

  • After seeing the result of a roll, you can force any creature to reroll it. You decide whether the new result must be higher or lower than the original. The creature continues rerolling until it meets that condition.