Arugala the Quartermaster

  • Through Arugula, you can request various supplies and equipment for your adventures.
  • Arugula may or may not have what you need in stock, depending on availability.
  • If he doesn’t have what you need, he can often order it for you, but it may take time.

Example Items Available

Name Description
Rations (1 day) A day’s worth of food and water for one person.
+ 1 Weapon A basic weapon of your choice (e.g., sword, bow, dagger).
+ 1 Armour Basic armour suitable for your character (e.g., leather, chainmail).
Backpack A sturdy pack with straps, capable of carrying essential gear and supplies.
Bedroll A simple roll of blankets or padding for sleeping on rough ground.
Blanket, Wool Warm, thick blanket to fend off cold nights or wrap injured companions.
Waterskin A leather flask for carrying fresh water or other liquids.
Rope (50 ft) Strong hemp or silk rope, useful for climbing, tying, and improvising solutions.
Grappling Hook A metal hook that can be thrown and caught on ledges, walls, or branches.
Torch (1 hour) A wooden torch that burns for about an hour, providing light and limited warmth.
Lantern A metal lantern with glass panes that protects a flame from wind and rain.
Oil Flask A flask of lamp oil for lanterns, fire traps, or emergency ignition.
Tinderbox Flint, steel, and tinder used to start fires under most conditions.
Flint & Steel Basic fire-starting kit; slower than a tinderbox but more durable.
Candles (5) Small wax candles that provide dim, long-lasting light.
Mess Kit Simple set of eating utensils, a small pot, and a pan for cooking and eating.
Rations, Trail Mix Dried fruits, nuts, and hard biscuits ideal for long journeys.
Waterskin, Extra An additional waterskin for extended travel in dry regions.
Climber’s Kit Pitons, harness, crampons, and small tools for safe climbing.
Pitons (10) Metal spikes hammered into rock to anchor ropes while climbing.
Hammer, Light A small hammer useful for driving pitons, nails, or stakes.
Tent, Small Shelter for two people, offering protection from rain, wind, and prying eyes.
Bedroll, Deluxe Thicker and more comfortable than a standard bedroll; better sleep on the road.
Cooking Pot A sturdy pot suitable for campfire cooking.
Waterskin, Wineskin A dedicated skin for wine or spirits to boost morale or trade.
Shovel Short-handled shovel for digging trenches, latrines, or shallow graves.
Crowbar Metal bar ideal for prying open doors, crates, and other stubborn objects.
Chalk (10 pieces) Used to mark paths, symbols, and messages on stone or wood.
Ink & Quill Writing supplies for letters, maps, or magical notes.
Parchment (10 sheets) Blank sheets for maps, contracts, or recordings of discoveries.
Map & Compass Basic navigational tools to help avoid getting hopelessly lost.
Healer’s Kit Bandages, poultices, and basic remedies; stabilizes wounds and prevents infection.
Thieves’ Tools Picks, wires, and small tools for opening locks and disabling simple traps.
Manacles Metal restraints for prisoners or hostile creatures.
Soap A bar of soap used for cleaning gear, clothes, and occasionally adventurers.
Sewing Kit Needles, thread, and small patches for mending clothes and light armour.
Perfumed Oil Scented oil to mask odours, impress nobility, or cover the stench of a dungeon.
Traveler’s Clothes Durable, practical clothing suited for long journeys.
Cloak, Hooded A weather-resistant cloak that helps keep off rain and offers some concealment.
Belt Pouch A small pouch for coins, potions, or other valuables you want at hand.
Sack, Large Simple burlap sack for hauling bulky, heavy, or dirty items.